Peter Bihr

Archive
November, 2010 Monthly archive

Diaspora has launched its consumer-facing alpha (as opposed to the last release that was for developers and tinkerers only). The privacy-conscious social network was off to a bit of a rocky start since it was profiled (in the media, on the web) enthusiastically as The Facebook Killer – a level of expectation that led to huge crowd-funding on Kickstarter as well as completely overwhelming expectations no one could possible live up to.

Fast forward half a year to now. The dust has settled, the first release is out. The “alpha” isn’t in the name to look more cute, it actually is a very early release with likely a lot of bugs and certainly only very basic functionality.

However, it does seem to work, and after the first few pokes at the service it looks quite good to me. A few screenshots:

Diaspora

The blog, just because I kinda like the logo.

Diaspora

The Diaspora dashboard is clean and minimalistic. Works fine for me, but it’ll only really become clear how usable it is once more contacts are linked to my profile.

Diaspora

To handle privacy and granular sharing, Diaspora uses the metaphor of “aspects” of your identity. An aspect could be your friends, your family, your work life: you can choose granularly which of these groups sees what you post. In Diaspora’s own words:

Diaspora lets you create “aspects,” which are personal lists that let you group people according to the roles they play in your life. We think that aspects are a simple, straightforward, lightweight way to make it really clear who is receiving your posts and who you are receiving posts from. It isn’t perfect, but the best way to improve is to get it into your hands and listen closely to your response.

At a glance this makes a lot of sense. Again, time will tell if it holds up.

Diaspora

On your dashboard you can also always see with whom you shared what kind of information.

Diaspora

Status updates and photos can also easily shared with external services. So far (ironically) this is limited to Twitter and Facebook. You cross-post by simply ticking the “make public” box.

Diaspora

User profiles are very minimalistic as of yet – for example you can’t put in a link to an external website. The age indicator is one of the less charming ones – never before have I actually felt old using a social network ;)

Since Diaspora is positioned as a more responsible social network than Facebook, data export and deleting your account is a simple enough task:

Diaspora

It’ll take a little while to test it all in full, and to gather a bit of a crowd on Diaspora to check out all the interactions. But at a first glance, despite this being very clearly alpha ware, it looks very promising. Another half year, maybe, and this may be a F… no. I’m kidding. This has nothing to do with Facebook, or being a Facebook killer – but it really doesn’t have to. This looks great by itself.

[permalink]

At Convention Camp, Igor and I gave a talk on smart / cognitive cities. Open-source magazine and Convention Camp co-organizers T3N interviewed us afterwards:

Coincidentally, we also published an article at T3N that just came out, titled “Wie uns Smartphones und Geodienste helfen, die Umwelt intensiver zu erfahren: Hier bin ich!

[permalink]

The Awesome Foundation

Think of us like a fast-paced micro-MacArthur Foundation for your flashes of fast-paced micro-genius.
  • Tim Hwang, Founder of the Awesome Foundation for Arts and Sciences in Boston

We’re kicking off Awesome Foundation in Berlin! You’ll find the details in Michelle‘s announcement that I cross-posted below:

The Awesome Foundation, a new way to fund small projects, has launched in Berlin.

How does it work? Well, ten trustees get together in a bar, and everyone throws in €100 of their own hard-earned cash into a brown bag. Together they sift through idea applications, and at the end of the evening, they hand out the €1,000 to the project “forwarding the interest of Awesome”; they liked the most.

The submission criteria are purposefully open and broadly defined. Doing research, an artwork, a social project? There’s no restriction on creativity, and we don’t care if your project is for fun or for profit. The important thing is that you’re doing something awesome and need some money to make it happen.

Project so far have included giant hammocks in a Boston park, a biobus in New York, and a materials petting zoo in Providence.

As Hwang says, of course there are plenty of larger grants you can apply for. But those are bogged down with lots of paperwork and reporting, and it can take forever to ever see any cash. You’ll have to dilute your idea in an application form and fit it within a funding framework. Blah to all of that. Let’s do something awesome today!

Being the “poor but sexy” Berlin chapter, we’re hosting the app process every quarter, rather than monthly like other chapters. But we know all of you have got some awesome ideas – something sitting on your mind’s shelf waiting to be unleashed on the world. Apply by December 8, and you might get a brown bag stuffed with €1,000 cash to make your project a reality.

Follow the progress on Twitter: awesomebln.

[permalink]

As the preparation for Cognitive Cities Conference are picking up steam, we’ve been invited to talk about smart/cognitive cities on several occasions.

A few days ago, my co-conspirator Igor Schwarzmann gave a presentation at Convention Camp about how our perception and perspectives change when a city gets “smart”. Mainly, we highlighted some interesting projects in the field and discussed them with the audience. You’ll find the slides (mostly links to videos) at the bottom of this post.

Following up on our talk, Radio Trackback interviewed me about smart and cognitive cities. (Links to some of the projects I mentioned: Urban Defender Game, MIT Trash Tracking, Walkshop in Barcelona, Homesense, Lost London, Chromaroma, Cognitive Cities). The interview is in German, starting at around 6:26.

(Some Rights Reserved: Radio Trackback is released under a Creative Commons nc-by-nd license)

Shout out! Edial Dekker was also featured talking about YourneighboursCity Crawlers Berlin project (around 14:35).

And these are the slides of our presentation:

[permalink]

your report sir

It’s been four weeks since we started our small agency Third Wave — four weeks and a few days, actually — and it’s time to pause for a moment and reflect: Where are we now, after the first month?

Note: There’s also an invitation to our launch party at the end of the post ;)

One, the first few weeks have been very exciting, and I’m as confident about where this whole gig is going as ever. That’s quite a relief: Even though of course I wouldn’t have founded a company with two partners without the confidence that this is going to work out there is always a certain chance to screw things up. (And I guess there always will be.) So far, no screw-ups of any major scale have been noticed ;)

Two, we’ve been incredibly lucky (and glad) in terms of new business. After four weeks we have five fantastic clients from four completely different fields, and a number of new projects lined up. (Once our website is up we’ll list them all there.) It’s this diversity that I find particularly interesting, as it captures to some degree the wide variety of things we like to do. And I wouldn’t have dared to dream that we’d manage to wrap all that up right from the start.

So who do we work for? Two big agencies, Deutsche Welle Global Ideas, my old client Netzpiloten as well as SinnerSchrader’s Next Conference. In other words, there’s “classic” agency work, it’s web strategy for a broadcaster, it’s ongoing work with an online magazine as well as curation work since we’ll be curating an hosting the “social” track at Next Conference 2011.

Where do these clients come from? This is where it gets interesting. Almost all of them approached us based on former work or other relationships, i.e. all of our business so far is based on our networks: word-of-mouth recommendations of the purest sort. This is the biggest compliment we could possibly get, so I’d like to say a big Thank You! to all of you who’ve been recommending us. You rock!

Three, on to learnings: What are the lessons I learned so far? (Apologies for the clichés.)

Communication is key. There’s nothing as important as making sure that everybody is on the same page, to bring up any potential conflicts early on, and to coordinate. We’ve all been traveling a lot, so we’ve been doing a lot of our work remotely, via email, chat, skype, phone. This adds an extra layer of potential pitfalls – make sure to allow for enough face (or at least voice) time.

Define clear roles or responsibilities. We were told about how important it is to make sure everybody has a clear role (or clear roles). Particularly since the three of us have comparatively similar profiles (i.e. we aren’t one coder, one finance guy and one designer, but rather three strategists of some flavor or another) it’s important that someone wears a certain hat. We’ve been trying not to restrict ourselves too strictly here, so we’ve been working with leads: Every project has one lead person to hold things together, every field we identify as relevant has one (accounting; CEO-style paperwork; website; branding etc). These might (and hopefully will) change over time as we learn more, but for the moment this is how we proceed.

Prioritize & experiment. Paperwork and overhead takes longer than you expect. Much longer. And I expected to spend a lot of time on overhead, but there’s always something that needs your attention. Prioritize. Try to find a good balance when it comes to redundancy: You don’t want just one person to know about important things, but you don’t want to waste a lot of time on redundancy either. Experiment. Still, it’ll take quite a while until your paperwork is complete, no matter how well prepared you are.

Four, launch party! We have a launch party at our office this Friday (Facebook event). Feel free to swing by!

Image by Goopymart (some rights reserved)

[permalink]

Design SmashMy friends Enlai Hooi (oooold website), Fabian Mürmann, Martin Bauer, Wiebke Herger and Jens Nikolaus and a handful of others have kicked off a pretty sweet project, DesignSmash.

When Enlai first approached me to bounce an idea on me we ended up chatting and plotting well into the first night, then again a few days later. And while I had to pull out because I have a full plate these days anyway, Enlai pushed forward and and got the crew together. All that happened in less than two weeks.

So what is DesignSmash? It’s getting from an idea to product in four hours. More concretely, during an event/party, several designers or teams of designers come up with something that can go into the online shop – within just four hours, just in time to join the party.

A number of restrictions apply to make things interesting and shape the process: the designs have to be laser-cuttable, and they have to be shippable in a certain standardized size of envelope.

DesignSmash

Once they’re submitted and curated for the shop, the designs will get fixed up to ensure quality control and put on the website. The design files will be shared under a Creative Commons license (which one can be chosen by the artist). Once a product is bought, it’s produced on demand by the local producer – in the case of Berlin that’s Martin of Lasern, and shipped out to the buyer. It’s super lean, and super local.

Parallel events will be taking place in several other cities, the products will be produced locally. And all that just in time to buy Christmas presents: The first DesignSmash event will take place on 20 November at Betahaus Berlin. (Get in touch with the DesignSmash crew if you’d like to host a DesignSmash event in London, New York or another hot spot. Make sure you have access to a laser cutter!)

I can’t wait to see all this in action!

Photo by lasernlasern, some rights reserved

[permalink]

Drumbeat “Future of Education” Demo from David Humphrey on Vimeo.

The Drumbeat Festival in Barcelona is over, but my head is still buzzing. It was fantastic to see what happens when you drop a whole bunch of enthusiastic educators and geeks in one location and let them go crazy.

While I’m still processing all the things I saw and heard (Graffiti Research! Hackbus! Massively Multiplayer Thumbwrestling! Robots! Hastac! Peer-to-peer learning! Badges!), Gabriel Shalom and Brett Gaylor interviewed me, along with some others, for WebMadeMovies. I was asked about the future of education. (Funny thing – I was supposed to answer in German, but my brain kind of refused to. I felt –and sound– like I was reading out a Google Translation of myself. Aaanyway.)

What you see above is of course just a video of the demo. It’s much, much cooler out in the wild, when the Open aspect kicks in and the video can interact with the HTML outside. (Like here.)

[permalink]